Rule the Forest in Root!

Root has launched on Kickstarter today! I’ve been looking forward to this asymmetric, area-control game for a while now.

Designed by Cole Wehrle (Pax Pamir, Infamous Traffic, and John Company) , Root sets 2-4 players against each other in a battle for dominance over the forest kingdom. Similar to Leder Games’s Vast: The Crystal Caverns, each faction in Root has a different play style and strategy:

  • Marquise de Cat: The Marquise directs her cats to build up her frontier economy while attempting to police the vast wilderness. By collecting and guarding her wood supplies, the Marquise must build workshops, lumber mills, and recruiters while crafting valuable infrastructure improvements.
  • Woodland Alliance: The Alliance hide in the shadows, recruiting forces and hatching conspiracies. They begin slowly and build toward a dramatic late-game presence—but only if they can manage to keep the other players in check.
  • Eyrie Dynasties: The Eyrie muster their hawks to take back the woods. They must build roosts and capture as much territory as possible before they collapse back into squabbling and turmoil, choosing a new commander to guide them.
  • Vagabond: The Vagabond plays all sides of the conflict for his own gain. He aids or fights other factions to earn their trust or ire, while picking through forest ruins in search of new equipment, all in service of his hidden, mysterious quest.

 

Cole Wehrle designer of Root explains: “For a long time I have been thinking about making an accessible, interactive strategy game. I wanted something easy to set up, easy to teach, and easy to tear down, but also something that’s able to tell compelling stories and to allow players to explore the world of asymmetric games.”

Jess: One of the first things that drew me to the game was the illustrations by Kyle Ferrin (The Vast series, Stitches). I am delighted at their whimsy. As for the gameplay, I’m betting I’ll enjoy playing as the Marquise. It seems her play style is more about building up your infrastructure and defense, which appeals to me more than some of the other roles. I’m very excited to see how the game plays.

Root will be on Kickstarter from now to November 21st. Check it out here!

 

 

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