What caught my eye this week? Let’s find out!
Root is the strategy wargame that manages to get past my general dislike of strategy wargames. It’s fun characters and unique design make it easy to engage and fun to play. The folks at Leder Games have been hard at work putting together a new expansion called Underworld and now you can check it out on Kickstarter.
The Underworld Expansion adds new factions called The Great Underground Duchy and the Corvid Conspiracy, new maps that includes lakes and mountains, some fancy dice, and an updated rulebook. You can also pick up a new deck of alternate powers for existing factions, called the Exiles and Partisans, new vagabond meeples, and resin clearing markers during this campaign. I’m so excited for this expansion! Learn more about the new factions by visiting Root: The Underworld Expansion on Kickstarter here.
Glen More II (or as I call it, Glen More II: the Glen Morening) is the new and improved version of Matthias Cramer’s popular economic/strategy game Glen More. This new version captures all of the best parts of Glen Moor like the signature rondel and market system, but also adds more strategy, component quality, and new gameplay elements called Chronicles. There are 8 chronicles in the game and each gives you a new way to win adding a ton of replayability to the game.
The new art for the game is really beautiful and, with all the upgraded components and bonus material, I’m betting this will a great buy for newcomers and fans of Glen More alike. You can check out Glen More II: Chronicles on the Kickstarter campaign here.
In another case of “Popular games making a comeback”, R&D Games is releasing an updated version of Key Market. In Key Market, players control a family of workers who try to build up their financial over the period of 2 years. You’ll be growing crops, raising livestock, buying and selling on the market, and working their way up the ladder in the guilds.
Key Market II maintains the resource-management/economic-engine mechanics of the original game, but designer David Brain and developer Richard Breese have added four new guilds to make the game more challenging. The stretch goals for the game include a video tutorial, worker meeples, and an extra guild. Discover more about Key Market II here on Kickstarter.
I backed Jellybean Games’s previous Kickstarter Lady & The Tiger, card game that can be played multiple ways, and was really happy with both the quality of the game as well as the game play. Jellybean is back again with another card game that is really several games in one and I’m really excited by the theme.
Based on the stories of Alice in Wonderland, Jabberwocky is five completely different games that can be played with just eighteen cards. The bright, whimsical art is delightful and the small box makes it great for bringing along to game nights. If you are looking for an all purpose game set then go check out Jabberwocky on Kickstarter here.
What happens when you let a bunch of kittens loose in a magical library? They let loose several curses that must be squashed before the librarian finds out! You and your friends will don the mantles of magically inclined felines that must cast spells to collect the components needed to defeat the curses.
If you manage to take out all six curses before before Professor Whispurr shows up, the kitten who cast the most spells wins the game. Otherwise, only the kitten with the least cards in front of them at the end of the game can manage to escape getting detention and thus wins. Adorable and packed full of puffect puns, Wizard Kittens looks like the cat’s meow (I’m going to get fired for all these puns). To get your paws on Wizard Kittens, visit the Kickstarter campaign here.
What Kickstarters are you backing this week? Let me know in the comments below and check back next week for more fun projects!