Interview with Jordan Draper on Tokyo Series

Tokyo Series was a group of 12 games designed by Jordan Draper which were successfully funded on Kickstarter earlier this year. Each game is mean to show off different aspects of life in Tokyo such as getting drinks from vending

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Interview with JR Honeycutt on Fireball Island

So, when I was a kid one of my absolute favorite games was Fireball Island. The game was a huge, vacuformed plastic island with a rotating volcano head that spat fireballs at your characters as you tried to ascend the

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Interview With Paul Dean at GDC

We recently attended the Game Developers Conference (GDC) in San Francisco, CA. One of our favorite talks, The State and Future of Board Games: From Apps to ‘Legacies’, was given by Anna Lapinsh (Dized), Jonathan Ying (Bargain Quest), Tom Lehmann

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Interview with Carla Kopp of Weird Giraffe Games

Carla Knopp is the head of Weird Giraffe Games, publishers of Stellar Leap, Super Hack Override, and, their upcoming game, Fire in the Library. I really admire how she’s taken her love of games and created a thriving publishing company of her

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Interview with Lucian Kahn Designer of Dead Friend

Joseph:  As you may have seen, I recently spoken briefly about Dead Friend: A Game of Necromancy by Lucian Kahn. In short, I loved it (for a slightly longer version of this sentiment, read the article here. So it was

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PAX Unplugged Chimera Station Interview

Chimera Station is a worker placement/worker builder game. Customizable workers bring a whole new strategy into the mix. Will you splice your worker with tentacles to grab resources or leaves to make them self sustaining? You’ll need to make these decision

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PAX Unplugged Kepler-3042 Interview

I love 4X games. All that eXploring, eXpanding, and eXploiting is great, except for those pesky moments when another player wrecks my glorious empire with the last X: eXterminate. So I was very excited to learn about Renegade games’ new 3X game:

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PAX Unplugged Super Wits and Wagers Interview

Wits and Wagers is a fun trivia game with a twist: Betting! Instead of only relying on your knowledge to get you through the game, you can bet on your friends’ answers being right to earn points. Now Northstar Games

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PAX Unplugged Untold: Adventures Await Interview

Rory O’Connor is the designer behind Rory’s Story Cubes, which are sets of dice with different images on each side that can help you bring out your creativity. The dice could be rolled and the results used to inspire stories,

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PAX Unplugged Interview on Sumer

Sumer is an original digital board game, developed by Studio Wumpus, where sumerian nobles compete to win the favor of the gods. We had the pleasure of speaking with designer Misha Favorov and checking out the game’s current build on

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